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Messages - twsb156ANOK

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1
News and Updates / Re: Merry Christmas
« on: December 27, 2012, 08:38:58 pm »
Happy Hanukkah!

2
Off-Topic / Re: windows 8
« on: December 10, 2012, 06:21:30 pm »
Build a new one, it's cheaper. also just use an old windows 7 disc if you want.

3
WolfCraftGaming.com / Re: Xenforo v1.1.3
« on: October 30, 2012, 09:39:51 pm »
A website domain and forum layout.

4
Main Server Discussion / Re: 1.4.2
« on: October 28, 2012, 01:15:32 pm »
As always and always will be.
When the plugins are all updated and when wolf has time.

5
Tekkit Server Discussion / Re: Put a stop to the spawn destruction.
« on: October 08, 2012, 08:11:10 pm »
Nuclear Reactors = Nukes.

Now make a cannon or a missile launch pad so I can shoot them.
But you can't place em down with residences where you can still exploit IA though that system.

6
Server Suggestions / Re: Tekkit plugin suggestion.
« on: October 08, 2012, 05:47:24 pm »
Thats still not gonna help with collectors
What do you mean? I think the emc's should be raised and more items should have there own EMC's Example: glass fiber cable, Energy link, gears, redstone engines...

7
Server Suggestions / Tekkit plugin suggestion.
« on: October 08, 2012, 05:32:24 pm »
Hey I was browsing the tekkit forums this morning and I found this interesting plugin that allows you to give items EMC and change others.

My suggestion simply would be to Raise: Red matter EMC value, Dark matter EMC value, Diamond Value, Uranium value, And other easy to get OP items.
I also suggest to add EMC for IC2 and Builcraft mods items. It would benefit greatly to the game. But don't make them low. I would also consider doing the EMC values for some of the items.
http://forums.technicpack.net/threads/please-add-custom-emc-in-future-tekkit-versions.24926/

8
Tekkit Server Discussion / Re: Put a stop to the spawn destruction.
« on: October 03, 2012, 09:04:28 am »
tekkit is NOT all about grifing and killing each outher, and it is not ruined by not having pvp it is far more ruined when  some one comes into your house and takes your dimonds and and outher stuff and nukes what u spent a lot of time of building! >:(

65wolf would u be able to add a plug in such as Residence so that there is a place for people who dont want to be grifed or killed to build ow and so there can be towns!!!
Lol Chaos I'm sorry to say it but that's not a loss at all. I've lost 12 bases that were like 10 times more powerful. By my ally's betrayal.

It is difficult to survive. That's why I'm now 4 hours from spawn.

9
Tekkit Server Discussion / Re: Put a stop to the spawn destruction.
« on: October 01, 2012, 10:27:46 pm »
Tekkit without pvp? That would ruin tekkit.

Take out nukes? Take out tekkit

Keep quarries?   Grief the game some more.

Tekkit is suppose to be PvP, take that out of the game and its another server that is going to eventually get boring. You have 2 servers without pvp anyway use them.

And if you want to take out items like Infernal Armour, then might as well take out the whole EMC part, including collectors, condensers, and relays.
To an extent yeah I would rather have a PvP tekkit.

Nukes out if it WASN'T PvP.

Quarries don't grief the game at all.

Lol there's way more to tekkit than Equivalent exchange. What mods have you explored?  Just the fact that IA would grief peoples creations.

10
Tekkit Server Discussion / Re: Put a stop to the spawn destruction.
« on: September 30, 2012, 05:36:36 pm »
I'd really like to see a tekkit server with NO PvP. So people can build some epic creations!! I suppose we'd have to come up with a list of items that wouldn't be allowed...like the other servers.  I'd have to have you guys help me come up with that list.  That way people wouldn't be tempted to do things like that! But at same time, it could stifle the creativity of those who would use them for legit purposes....catch 22.
Catch 22 indeed.

1st ban

Nova catalyst.
Nuke.
infernal armor.

KEEP QUARRIES!

11
Tekkit Server Discussion / Re: Put a stop to the spawn destruction.
« on: September 30, 2012, 12:53:56 pm »
Its sad that even though its supposed to be "protected" that it isn't!

I guess I'm leaving up to people to rebuild it.  I don't have time to waste these days!  Good way to impress people coming to check out our server for the first time!! 

The other option is just banning the responsible party(s). 

Sadly as it is a safe zone nobody can build in it but they can still exploit the destruction. I tried to do my part by turning all the sand back into grass.

That would work but maybe we should get them to rebuild it.

12
Introductions / MOVED: Minecraft White-list
« on: September 29, 2012, 09:25:42 am »

13
Tekkit Server Discussion / Put a stop to the spawn destruction.
« on: September 28, 2012, 05:40:40 pm »
 >:(

I have seen spawn time and time again get exploited by morningstars and Philosophers stones to get griefed, Let's not stop there, what about assorted EE rings, Infernal armor, and Katars.

This needs to stop. The spawn is supposed to be a safe zone and it's a real pain when wolf (as busy as he already is) has to go out of his way and fix it. The spawn is a safe zone, It's not a spot to exploit with these tools(^^^) and to get away with it.

 Even thought the server is PvP and allows griefing it doesn't justify that people should be going into spawn and griefing it for fun. The spawn is meant to be a house with rules in it and explaining the server for the new people. Not a spot for exploitation this needs to stop.



14
I've been thinking and I believe we should update the world at some time soon so we can get the new terrain generation. But mainly only when a big update comes.
I also believe we should open the servers up to newcomers more by making it easier for people to join our community. Possibly add a hunger games world. I hear those are fun. Maybe even (If possible) incorporate the hunger games into a separate world on the tekkit server.


 I think the tekkit PvP should be open without a white-list and add factions so It's easier to differentiate groups and add more of a unified experience for people. But limit most of the factions abilities, such as: block breaking protection, chest protection, etc. also having no "VIP BENEFITS" or banned blocks/items.



And for the Semi-vanilla I say it should become a full vanilla and a new unbrocken map. and maybe open the rules more from a PG to PG13/14A. I think it will allow people to be a little more open and feel less dictated upon.


Just some thoughts.

~ ANOK!


EDIT: I know these ideas are all for different servers I just thought that this would allow me to expand on a greater level of discussion by putting it into one post. Maybe incorporate ideas that I had from the others servers I mentioned.

15
News and Updates / Re: Tekkit down.
« on: September 21, 2012, 10:43:26 pm »
Main is up.

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