WolfCraft Gaming Network
Administrative => News and Updates => Topic started by: 65Wolf on March 02, 2012, 03:01:11 pm
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Great! Thank you.
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Think that was my doing. Seems fine so far. We got the nether fixed also. Somehow in the original conversion respawned the nether. But we restored it back to the way it should be!
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At about 11:10 am EST on Saturday it crashed again (I think it was the server, GillesRich and Erundur can confirm).
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Thanks. No it was a craftbukkit issue...not intended. Updated to another developmental build. We'll see how this goes. There isn't a recommended build yet for 1.2, so we are pushing it here. But I will do my best to keep on top of it throughout the weekend, as necessary.
For now, it appears to be back up and running on the new update.
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It seems the server crashed at around 8:00 pm EST. It has been down for a couple of hours. Not sure if this was intended or not.
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We have completed the maintenance on the Vanilla Server. It is back online, and it is now running MC 1.2!! There is more work to do on the server to get it back to how we had it, but that will be done as new updates come in. As far as I can see by my limited tested, things are functioning normally.
If you find anything that isn't working, please bring it to my attention! Thanks!! We'll just to a live testing from here on out with this update!
The Main server is still on MC 1.1, and will be a while before we can get that updated. Too many plugins have yet to be updated.
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We have taken the WolfCraft II (Semi-Vanilla) server offline this afternoon for some general maintenance. We anticipate having it back online by or before 5:30 pm CST today. If all goes well, we may be looking at implementing version 1.2 when we go back online!
The Main Wolfcraft server will continue to be available running version 1.1 during this time. You are welcome to use that server, at IP: mc.wolfcraftgaming.com
Thank you for your patience!